Nov 22, 2007, 08:23 AM // 08:23
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#1
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Ascalonian Squire
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Duncan Door Closed!
How many time has this happened to everyone?
You make a duncan group that takes about 30 mins to make.
We fight/run to slavers which takes about 5 mins!
And then when we finally enter slavers....the DOOR to DUNCAN's is CLOSED!
Obviously someone in the party haven't killed 4 bosses yet!
Now there is no way to know which one doesn't have the quest and its RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOING ANNOYING.
Then we ask around who doesn't have the quest. Now everyone CLAIMS they have already killed the 4 bosses but since the door is closed, someone is obviously LYING there is no choice but to disband the team or make people leave one by one and rezone to see if doors is open.
Now my suggestion is at least for DUNCAN, can't we have an NPC like the snake in DoA that tells us who isn't ready for Citadale??? Maybe an NPC in Umbral Grotto instead of Slaver's Exile!! Because some people are good but rest are just Griefers who wont admit they are the ones and won't RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing leave the team even if they find out that they are not on Duncan's yet!
Last edited by Hrmzia Thseus; Nov 22, 2007 at 10:48 AM // 10:48..
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Nov 22, 2007, 08:53 AM // 08:53
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#2
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Forge Runner
Join Date: Mar 2006
Location: Malta
Guild: [CuTe]
Profession: E/
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Only Solution I see here is make the retarded area as an actualy outpost and its a DoA like area where people can access Duncan like Mallyx.
- Ganni
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Nov 22, 2007, 10:36 AM // 10:36
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#3
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Wilds Pathfinder
Join Date: Feb 2007
Guild: GameAmp Guides [AMP]
Profession: E/
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This has been debated a number of times in Sardelac already. The other suggested solution was to add an npc to Umbral that could tell you if your assembled team met the requirements to enter Duncan's part of the dungeon.
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Nov 22, 2007, 10:51 AM // 10:51
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#4
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Ascalonian Squire
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Quote:
Originally Posted by Yol
This has been debated a number of times in Sardelac already. The other suggested solution was to add an npc to Umbral that could tell you if your assembled team met the requirements to enter Duncan's part of the dungeon.
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I don't think its too hard to implement this and since it hasn't been done yet please sign! Its a simple yet effective solution that avoids a LOT of disappointment and frustration on finding the doors closed!
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Nov 22, 2007, 12:47 PM // 12:47
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#5
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Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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If only you could type /duncan lol
oh and /signed.
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Nov 22, 2007, 03:34 PM // 15:34
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#6
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Krytan Explorer
Join Date: Sep 2007
Location: somewhere on earth!
Profession: E/Me
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wtf does red engine gored mean? weird.
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Nov 22, 2007, 08:45 PM // 20:45
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#7
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Furnace Stoker
Join Date: Apr 2005
Profession: W/
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the red engine go thing has been explained alot.
the forum replaces each letter in a swear word posted with the words RED ENGINE GO.
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Nov 26, 2007, 01:16 PM // 13:16
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#9
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Yeah. They should turn the area into an Outpost, only accesible for those that can enter de dungeon. As fast and easy as can be.
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